IMC 2012: Sessions

Session 728: Playing with the Middle Ages: Video Game Medievalisms, I

Tuesday 10 July 2012, 14.15-15.45

Sponsor:Society for the Public Understanding of the Middle Ages
Organiser:Paul B. Sturtevant, Institute for Medieval Studies, University of Leeds
Moderator/Chair:Lesley Coote, Andrew Marvell Centre for Medieval & Early Modern Studies, University of Hull
Paper 728-a'I am a woman and I reserve the right to be inconsistent!': Dragon Age - Origins and Feminine Medievalisms
(Language: English)
Victoria Cooper, School of English, University of Leeds
Index terms: Computing in Medieval Studies, Gender Studies, Medievalism and Antiquarianism
Paper 728-bThe Saga of Northrend: Storytelling and Norse Mythos in World of Warcraft
(Language: English)
Mari Kermode, Independent Scholar, Surrey
Index terms: Computing in Medieval Studies, Language and Literature - Scandinavian, Medievalism and Antiquarianism
Paper 728-c'I base my knowledge on a gameā€¦ ': The Trustworthiness and Tropes of Medievalist Strategy Computer Games
(Language: English)
Paul B. Sturtevant, Institute for Medieval Studies, University of Leeds
Index terms: Computing in Medieval Studies, Medievalism and Antiquarianism, Military History
Abstract

Video games are one of the most popular ways in which the public engages with the Middle Ages today. While they often may present romanticised or (more often) completely fantastical versions of the period, these are a vibrant way in which the public comes to know the Middle Ages today.