IMC 2018: Sessions

Session 705: Games and Visual Culture, I

Tuesday 3 July 2018, 14.15-15.45

Organiser:Elizabeth Lapina, Department of History, University of Wisconsin-Madison
Moderator/Chairs:Vanina Kopp, Deutsches Historisches Institut, Paris
Elizabeth Lapina, Department of History, University of Wisconsin-Madison
Paper 705-aCultural Transmissions: Gaming Pieces in Action
(Language: English)
Madeline Walsh, Department of Archaeology, University of York
Index terms: Archaeology - Artefacts, Daily Life, Economics - General
Paper 705-bChildren's Toys in Medieval Italy
(Language: English)
Annemarieke Willemsen, Rijksmuseum van Oudheden, Leiden
Index terms: Archaeology - Artefacts, Art History - Painting, Daily Life
Paper 705-cGraffiti as Gaming: Viking Play in Ancient Spaces
(Language: English)
Julie Mell, Department of History, North Carolina State University
Index terms: Archaeology - General, Epigraphy, Language and Literature - Scandinavian, Social History

The session will be dedicated to the study of representations of the act of playing games as well as of material artefacts related to games. They will cover a broad geographical and chronological range as well as a variety of media and supports. The papers will display a wide spectrum of approaches to medieval games as reflected in visual and material culture. Gaming was a pastime that transcended many boundaries: women and men, the learned and the illiterate, children and adults, the clergy and the laity, the city and the court, the rich and the poor, Christians and non-Christians played games. The sessions will address the questions of who, why and how produced game boards and pieces, who played which games, when, where and why, as well as the means and ways of their representation. They will inquire to what extent games challenged social divisions and to what extent they reinforced them, and will attempt to understand the rules of visualizing this. They will also relate games to other activities, especially love/sex, violence, competition, and leisure. The sessions are related to the volume-in-progress, entitled Games and Visual Culture in the Middle Ages, edited by Elizabeth Lapina and Vanina Kopf.