IMC 2020: Sessions
Session 1652: Medieval and Modern Identities in Games, II: Gender
Thursday 9 July 2020, 11.15-12.45
Sponsor: | The Public Medievalist / Centre for Medieval & Renaissance Research, University of Winchester |
---|---|
Organiser: | Victoria Cooper, School of English, University of Leeds |
Moderator/Chair: | Rabia Gregory, Department of Religious Studies University of Missouri Columbia |
Paper 1652-a | She's a Card: Gender and Identity in Reigns: Her Majesty (Language: English) Index terms: Computing in Medieval Studies, Gender Studies, Medievalism and Antiquarianism, Politics and Diplomacy |
Paper 1652-b | 'Is the next king of the land this little girl?': The Representation of Medieval Women in East Asian Dating Simulations (Language: English) Index terms: Computing in Medieval Studies, Gender Studies, Medievalism and Antiquarianism |
Paper 1652-c | Only the Most Interesting Man in Your Life: Crusading and Masculinities in Action-Adventure Video Games (Language: English) Index terms: Computing in Medieval Studies, Crusades, Gender Studies, Medievalism and Antiquarianism |
Abstract | Representations of gender in and around games has been an issue since long before #GamerGate and #MeToo. Games are predominantly designed for a straight male audience and the spaces within games and their surrounding communities are typically dominated by this group. At the same time, the medieval period has been presented increasingly as a masculine space within popular and political culture. The papers in this session discuss issues surrounding the representation of gender within digital games. |