IMC 2023: Sessions
Session 636: The Middle Ages in Modern Games, II: Design Entanglements between Medieval and Modern
Tuesday 4 July 2023, 11.15-12.45
Sponsor: | Centre for Medieval & Renaissance Research, University of Winchester |
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Organisers: | Robert Houghton, Department of History, University of Winchester Mariana Lopez, Department of Theatre, Film & Television, University of York |
Moderator/Chair: | James Baillie, Independent Scholar, Birmingham |
Paper 636-a | Modern Thinking through Medieval World-Building?: An Exploration of Fire Emblem - Three Houses (Language: English) Index terms: Computing in Medieval Studies, Medievalism and Antiquarianism |
Paper 636-b | 'Women. Don‘t. Sell.': Females in the Creation, Storyline, and Marketing of Digital Games with Medieval Content (Language: English) Index terms: Computing in Medieval Studies, Medievalism and Antiquarianism |
Paper 636-c | Immodern Entanglements: Medievalism as Method in Critical Adaptive Game Design (Language: English) Index terms: Computing in Medieval Studies, Medievalism and Antiquarianism |
Abstract | Medievalism is inevitably caught between representations from the Middle Ages, influences from post-medieval works, and contemporary understandings. These influences manifest in various unique ways within and around medievalist games: medievalist perceptions and assumptions are combined and modified with those surrounding games as a media to present several unusual and often unexpected situations and representations. The papers of this session engage with this confluence of influences to discuss their impact on the design decisions around a number of games. |