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IMC 2018: Sessions

Session 1648: Engaging the Crusades, II: Playing Crusaders

Thursday 5 July 2018, 11.15-12.45

Sponsor:Routledge
Organiser:Kristin Skottki, Lehrstuhl für Mittelalterliche Geschichte, Universität Bayreuth
Moderator/Chair:Felix Hinz, Historisches Institut, Universität Paderborn
Paper 1648-aA Sacred Task, No Cross Required: The Image of Crusading in Non-Christian Fantasy and Science Fiction Settings
(Language: English)
Roland Wenskus, Independent Scholar, Bovenden
Index terms: Crusades, Medievalism and Antiquarianism
Paper 1648-bReimagining Crusaders in Fantasy Video Games
(Language: English)
Victoria Cooper, School of English, University of Leeds
Index terms: Crusades, Medievalism and Antiquarianism
Paper 1648-cCrusader Kings Too?: Representing the Crusades in Grand Strategy Computer Games
(Language: English)
Robert Houghton, Department of History, University of Winchester
Index terms: Crusades, Medievalism and Antiquarianism
Abstract

If a medieval phenomenon like the Crusades must be understood by reconsidering its later representations, it may prove helpful to examine the ways in which people have actively engaged with perceptions of the Crusades and ideas of crusading. This will also be a chance to deal with the question of how representations of the crusades relate to the mobilisation of crusading ideology and practice today. Recognising the influence on popular perceptions of the past that video games exert, this session examines ways in which viewing pseudo crusaders and participating in crusades virtually shapes the preconceptions of those themselves writing or consuming histories of the crusades.