IMC 2020: Sessions
Session 852: Gaming is Medieval, II: Medieval Techniques in Gaming-Culture
Tuesday 7 July 2020, 16.30-18.00
Sponsor: | The Public Medievalist / Centre for Medieval & Renaissance Research, University of Winchester |
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Organiser: | Nicolas Huss, Deutsches Seminar, Eberhard-Karls-Universität Tübingen |
Moderator/Chair: | Katharina Zeppezauer-Wachauer, Mittelhochdeutsche Begriffsdatenbank (MHDBDB), Interdisziplinäres Zentrum für Mittelalter und Frühneuzeit (IZMF), Universität Salzburg |
Paper 852-a | Rewriting, Rethinking, and Recreation: The 'Medieval' Aspects of Mods (Language: English) Index terms: Computing in Medieval Studies, Medievalism and Antiquarianism |
Paper 852-b | Immersion in Games and Medieval Literature (Language: English) Index terms: Computing in Medieval Studies, Language and Literature - Other, Medievalism and Antiquarianism |
Paper 852-c | Playing a Saga: The Construction of Player-Directed Saga Narratives in The Banner Saga Series (Language: English) Index terms: Computing in Medieval Studies, Language and Literature - Scandinavian, Medievalism and Antiquarianism |
Abstract | This session focuses on the relationship between that the medieval and gaming-culture. It addresses the methods of creating and rewriting games to make them 'medieval'. It likewise addresses the occupation of the so called cultural-heritage of the Middle ages by parts of the Gaming-Community. |