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IMC 2021: Sessions

Session 521: Games and Authenticity, I: The Different Ways of Authentic Immersion

Tuesday 6 July 2021, 09.00-10.30

Sponsor:Arbeitskreis Geschichtswissenschaft und Digitale Spiele (AKGWDS) / Mittelalter Digital
Organisers:Lukas Boch, Seminar für Historische Theologie und Ihre Didaktik, Westfälische Wilhelms-Universität Münster
Nicolas Huss, Deutsches Seminar, Eberhard-Karls-Universität Tübingen
Moderator/Chair:Jan Kremer, Centrum medievistických studií, Filosofický ústav, Akademie věd České republiky, Praha
Paper 521-aThe Viking World in Digital Games: Different Layers of Authenticities
(Language: English)
Tobias Schade, Sonderforschungsbereich 1070 'Ressourcen Kulturen', Eberhard-Karls-Universität Tübingen
Index terms: Archaeology - Artefacts, Computing in Medieval Studies, Medievalism and Antiquarianism
Paper 521-bImmersion and Authenticity in its Variety: Professor for Noble Fighters, Holy Roman Emperor, and Whirlwinds of Rats
(Language: English)
Peter Färberböck, Fachbereich Geschichte, Paris-Lodron-Universität Salzburg
Index terms: Computing in Medieval Studies, Historiography - Modern Scholarship, Medievalism and Antiquarianism
Paper 521-cThe Christian Church in Medieval Games: Use, Representation, Function, and Authenticity
(Language: English)
Lukas Boch, Seminar für Historische Theologie und Ihre Didaktik, Westfälische Wilhelms-Universität Münster
Index terms: Computing in Medieval Studies, Ecclesiastical History, Medievalism and Antiquarianism, Religious Life
Abstract

When it comes to historical, especially medieval, videogames, the first encounters inside the community are about 'how authentic' the game is. But an authentic feeling does not only correspondent with historical fact checking. There are other ways to create an immersive 'medieval' world, which feels authentic. This session shall look on the mechanics and ways to implement authentic immersion in games without being stuck at unthinking views on history. Which possible solutions are offered by games to be the stumbling block for players rethinking their views on medieval history, without being stuck to pretended historical accuracy?