IMC 2022: Sessions
Session 133: Playing the Middle Ages, I: Crossing Borders in and around Games
Monday 4 July 2022, 11.15-12.45
Sponsor: | The Public Medievalist / Centre for Medieval & Renaissance Research, University of Winchester |
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Organiser: | Tess Watterson, Department of Historical & Classical Studies, University of Adelaide |
Moderator/Chair: | Tess Watterson, Department of Historical & Classical Studies, University of Adelaide |
Paper 133-a | Challenging Borders of Race, Religion, and Culture via Procedural Content Generation (Language: English) Index terms: Computing in Medieval Studies, Ecclesiastical History, Medievalism and Antiquarianism, Social History |
Paper 133-b | Traversing the Borders: Playing with Intersections in A Plague Tale: Innocence (Language: English) Index terms: Computing in Medieval Studies, Ecclesiastical History, Medievalism and Antiquarianism, Social History |
Paper 133-c | Borders and Transgression in The Elder Scrolls V: Skyrim (Language: English) Index terms: Computing in Medieval Studies, Medievalism and Antiquarianism, Politics and Diplomacy, Social History |
Abstract | While borders and boundaries have been established along several key issues and themes within medievalist games, there exist a growing range of examples of games which actively counter established trends within the media, genres, and medievalism more generally to produce innovative, constructive, and interesting approaches to medieval and medievalist themes. The papers in this session consider several examples of such approaches which cross borders and boundaries within medievalist games. |