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IMC 2023: Sessions

Session 536: The Middle Ages in Modern Games, I: Gendered Networks and Entanglements

Tuesday 4 July 2023, 09.00-10.30

Sponsor:Centre for Medieval & Renaissance Research, University of Winchester
Organisers:Robert Houghton, Department of History, University of Winchester
Mariana Lopez, Department of Theatre, Film & Television, University of York
Moderator/Chair:Mariana Lopez, Department of Theatre, Film & Television, University of York
Paper 536-a'One immortal woman and her daughters': Networks of Witches in Medievalist Fantasy RPGs
(Language: English)
Tess Watterson, Department of Historical & Classical Studies, University of Adelaide
Index terms: Computing in Medieval Studies, Gender Studies, Medievalism and Antiquarianism
Paper 536-bMotherhood and Masculinity in Assassin's Creed II and Kingdom Come: Deliverance
(Language: English)
Poppy Tester, Centre for Medieval Studies, University of York
Index terms: Computing in Medieval Studies, Gender Studies, Medievalism and Antiquarianism
Paper 536-cGendered Networks inside and outside Medieval Games
(Language: English)
Katherine J. Lewis, Department of History, University of Huddersfield
Index terms: Computing in Medieval Studies, Gender Studies, Medievalism and Antiquarianism
Abstract

Engagement with gender within medievalist games has a chequered history. Presentations of monstrous women as powerful outsiders and antagonists for the player to overcome are commonplace and tap into broader gender themes within medievalist media more generally. The role and perception of masculinity within games is increasingly a subject of popular and academic discussion. The construction, reinforcement and overturning of gendered networks within and around games is of vital importance to the study and production of games. The papers in this session employ a variety of approaches and methodologies to analyse and discuss these issues.